Back To Schedule
Wednesday, August 19 • 3:00pm - 3:30pm
New Developments in MaterialX

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

Feedback form is now closed.

Registration is required to attend. Register here!

MaterialX is an open standard for the description and transfer of rich material, shading and lookdev content between different DCC tools and renderers. In this session, we discuss many of the additions and improvements to the MaterialX specification, library, shader generation module and viewer from the past year, as well as providing a brief preview of current and future developments.

Continue the conversation in Slack.

avatar for Doug Smythe

Doug Smythe

Computer Graphics Supervisor, Industrial Light & Magic
avatar for Jonathan Stone

Jonathan Stone

Sr. Software Engineer, Lucasfilm ADG
Realtime Rendering, Unified Asset Standards

Wednesday August 19, 2020 3:00pm - 3:30pm PDT